AWS Thinkbox Frost
Particle-to-mesh plugin
A plugin for 3ds Max (and Maya) that turns particle data or point clouds into mesh surfaces, used for liquids, mud, and organic surfaces in VFX.
- Cost$ Low
- Difficulty●●●●●
- Costs money when idle?No
- Self-managed
Think of it asLike wrapping a skin over a pile of sand grains to form one seamless shape.
When to use it
✓ Use it when
VFX artists who need to build surfaces from particle simulations in 3ds Max/Maya.
✗ Avoid it when
Not doing particle-based VFX → not needed.
Common uses
- Liquid and mud simulation
- Build surfaces from point clouds
What does it cost?
- Pricing model: Plugin software installed on workstations; see the license terms on the AWS Thinkbox page.