Amazon GameLift Streams
Stream games to the browser
Runs games on AWS GPUs and streams the picture to players' browsers with low latency; players don't need to download anything or have a powerful machine.
- Cost$$$ High
- Difficulty●●●●●
- Costs money when idle?Yes
- Managed by AWS
Think of it asLike watching TV, except you're holding a controller.
When to use it
✓ Use it when
You want players to try or play right in the browser without installing the game.
✗ Avoid it when
Need to host multiplayer game servers → GameLift Servers; stream business applications → AppStream 2.0.
Common uses
- Instantly playable game demos on the web
- Deliver games to low-spec devices
- Let testers try builds
What does it cost?
- Pricing model: Billed by hours of allocated stream capacity (GPU), depending on the stream class.
⚠️ Cost traps
Always-on capacity is still billed when no one is playing.